When we were young, we both played a lot of games. We spent hours everyday doing repetitive in-game tasks to level up and buy things for our characters. Looking back, we wasted hours for seemingly nothing. However, these games did teach us important things like delayed gratification, persistence, and goal setting.
Joon was born out of the idea of following these similar patterns of games, but making it much more productive. We created Joon with the vision to be the place where your in-game levels, customizations, and growth are mirrors of your growth in real life.
Kevin and Isaac